Showing posts with label define. Show all posts
Showing posts with label define. Show all posts

27 October 2017

parameters for success

One of the reasons that video games are popular is that the parameters for success within them are clearly established. In the game Clash of Clans, for example, as long as one player destroys a certain amount of his opponent’s defensive towers and property he is rewarded with trophies, stars, and in-game resources on top of what was gained through raiding. He know that he must wipe out at least fifty percent of the other’s things or kill the opposing town hall in order to be a success. He feels good after a win, and bad after a loss.

In the world outside of video games, however, the parameters of success (and the celebrations and positive feelings that should accompany doing something well) are often lacking. For freelance workers who lack a direct command structure, the success of accomplishing tasks and meeting deadlines is rarely celebrated, acknowledged, or even recognized - even though progress was made. The correct emails are sent on time, but only infrequently do clients issues words of encouragement and praise. The job of the client, after all, is to receive things and pay for them, not soothe egos or boost morale; it’s up to the worker to stay motivated and light of heart.

As kids, our parents (hopefully) praised us when we got something right and helped us to regroup when we didn’t. As adults, however, and especially as orphaned adult freelancers, we bear the twin burdens of establishing the parameters of our own success as well as instituting rituals to regularly acknowledge and properly praise ourselves when we stay on target and get things done. Given our trying economic realities and the supreme value of time, this author recommends that such rituals be kept cheap, short, and simple. A minute or two of quiet reflection during which one imagines putting the completed project in a box and giving it to the recipient, to the sounds of cacophonous fanfare and much rejoicing, is better by far than wading once more into the breach, without pause.

By copying the video-game model of clearly established success, it’s possible for life as a freelancer to be both rewarding and bearable.

americanifesto / 場黑麥 / jpr / urbanartopia / whorphan

03 October 2012

importance of metrics

Americans – and, by extension, peoples in all parts of the world who are yearning for Liberty – appear to have lost sight of the more important things in life. Bombarded by constant advertisements telling us we need this new thing and that new service, this new skirt and that new car, we long ago gave in, affording these things by burying ourselves under mountains of personal and high-interest debt. Furthermore, we have come to define ourselves primarily by our current occupations; we have come to accept monikers such as Blue Collar, Middle Class, Working Poor, and the like, without batting an eye, without a single question, without the slightest outcry, without even taking a moment to see how such narrow definitions are deflating our once-buoyant and once-vibrant individual souls.

To accept such monikers, or to strive to be seen by others as belonging to one specific class or the other, is to step willingly into the artificial world that advertisers and their corporate slave-masters try so hard to craft for us (in order to get our money); to talk constantly about What We Do For A Living – to start every single fucking conversation with that exact question – is to declare that our lives are primarily boring, devoid of personal development, lacking in spiritual humility, focused mostly on grabbing and taking instead of offering and giving. When trying to remember when was the last time I spoke with someone about my recent efforts to increase my own Liberty or that of another person, my mind draws a blank; when trying to talk to the average Someone about the use of negative space within an artistic composition, or the importance of cadence in prose, they immediately change subjects and want to discuss the upcoming release of the blue-ray diskette of the fourth season of some worthless fucking TV show about super-models-turned-moms who run secret subterranean cabbage farms.

I am beginning to suspect that I am largely alone in my conscious rejection of modern consumerist culture, that my efforts to cultivate a shred of individuality – not by hoarding cash or working 70 hours a week but by reading books on a dozen different topics and trying to reawaken my artistic abilities – that my efforts to make myself a slightly better and more interesting person are being matched by few, if any, of my peers. Please understand that I am not trying to say that I am cooler or more valuable to society for rejecting its more knee-jerk and pitiful aspects, merely that I feel largely alone, a poor sob adrift on a sea of self-banishment that is fed by my own tears, a snake for whom the once-familiar tones have lost their charming edge. My disappointment with society is likely the reason why few people bother to read these blogs, anymore – my bleating has turned sour; my whining, incessant; and my holier-than-thou attitude has become so stale that even I am bored with it. Perhaps I too should just give in, work a nine-to-five, worry above all else about my choice of cable-TV provider, and gain 75 pounds of pure belly-fat. Probably not, though, because I've given up on so many other things in my life that I could hardly live with giving up on becoming the best person I can possibly be. (If The Best Person I Can Possibly Be is not a metric of its own, a tiny little box into which I am trying to force my bursting and exuberant soul, then I have no idea what a metric is, anymore.) To my knowledge, though, few Americans self-identify with artificial names and metrics dreamed up by content-hungry newscasters, and this judgmental thunder-and-brimstone that I compose is just wasting space on a perfectly good server farm, somewhere. Oh well; mahalo.

場黑麥 mentiri factorem fecit